iOS KeyChain 예제
KeychainItemWrapper.h
#import <UIKit/UIKit.h>
/*
The KeychainItemWrapper class is an abstraction layer for the iPhone Keychain communication. It is merely a
simple wrapper to provide a distinct barrier between all the idiosyncracies involved with the Keychain
CF/NS container objects.
*/
@interface KeychainItemWrapper : NSObject
// Designated initializer.
- (id)initWithIdentifier: (NSString *)identifier accessGroup:(NSString *)accessGroup;
- (void)setObject:(id)inObject forKey:(id)key;
- (id)objectForKey:(id)key;
// Initializes and resets the default generic keychain item data.
- (void)resetKeychainItem;
@end
KeychainItemWrapper.m
#import "KeychainItemWrapper.h"
#import <Security/Security.h>
#if ! __has_feature(objc_arc)
#error THIS CODE MUST BE COMPILED WITH ARC ENABLED!
#endif
/*
These are the default constants and their respective types,
available for the kSecClassGenericPassword Keychain Item class:
kSecAttrAccessGroup - CFStringRef
kSecAttrCreationDate - CFDateRef
kSecAttrModificationDate - CFDateRef
kSecAttrDescription - CFStringRef
kSecAttrComment - CFStringRef
kSecAttrCreator - CFNumberRef
kSecAttrType - CFNumberRef
kSecAttrLabel - CFStringRef
kSecAttrIsInvisible - CFBooleanRef
kSecAttrIsNegative - CFBooleanRef
kSecAttrAccount - CFStringRef
kSecAttrService - CFStringRef
kSecAttrGeneric - CFDataRef
See the header file Security/SecItem.h for more details.
*/
@interface KeychainItemWrapper (PrivateMethods)
/*
The decision behind the following two methods (secItemFormatToDictionary and dictionaryToSecItemFormat) was
to encapsulate the transition between what the detail view controller was expecting (NSString *) and what the
Keychain API expects as a validly constructed container class.
*/
- (NSMutableDictionary *)secItemFormatToDictionary:(NSDictionary *)dictionaryToConvert;
- (NSMutableDictionary *)dictionaryToSecItemFormat:(NSDictionary *)dictionaryToConvert;
// Updates the item in the keychain, or adds it if it doesn't exist.
- (void)writeToKeychain;
@end
@implementation KeychainItemWrapper
{
NSMutableDictionary *keychainItemData; // The actual keychain item data backing store.
NSMutableDictionary *genericPasswordQuery; // A placeholder for the generic keychain item query used to locate the item.
}
- (id)initWithIdentifier: (NSString *)identifier accessGroup:(NSString *) accessGroup;
{
if (self = [super init])
{
// Begin Keychain search setup. The genericPasswordQuery leverages the special user
// defined attribute kSecAttrGeneric to distinguish itself between other generic Keychain
// items which may be included by the same application.
genericPasswordQuery = [[NSMutableDictionary alloc] init];
[genericPasswordQuery setObject:(__bridge id)kSecClassGenericPassword forKey:(__bridge id)kSecClass];
[genericPasswordQuery setObject:identifier forKey:(__bridge id)kSecAttrGeneric];
// The keychain access group attribute determines if this item can be shared
// amongst multiple apps whose code signing entitlements contain the same keychain access group.
if (accessGroup != nil)
{
#if TARGET_IPHONE_SIMULATOR
// Ignore the access group if running on the iPhone simulator.
//
// Apps that are built for the simulator aren't signed, so there's no keychain access group
// for the simulator to check. This means that all apps can see all keychain items when run
// on the simulator.
//
// If a SecItem contains an access group attribute, SecItemAdd and SecItemUpdate on the
// simulator will return -25243 (errSecNoAccessForItem).
#else
[genericPasswordQuery setObject:accessGroup forKey:(__bridge id)kSecAttrAccessGroup];
#endif
}
// Use the proper search constants, return only the attributes of the first match.
[genericPasswordQuery setObject:(__bridge id)kSecMatchLimitOne forKey:(__bridge id)kSecMatchLimit];
[genericPasswordQuery setObject:(__bridge id)kCFBooleanTrue forKey:(__bridge id)kSecReturnAttributes];
NSDictionary *tempQuery = [NSDictionary dictionaryWithDictionary:genericPasswordQuery];
CFMutableDictionaryRef outDictionary = NULL;
if ((!SecItemCopyMatching((__bridge CFDictionaryRef)tempQuery, (CFTypeRef *)&outDictionary)) == noErr)
{
// Stick these default values into keychain item if nothing found.
[self resetKeychainItem];
// Add the generic attribute and the keychain access group.
[keychainItemData setObject:identifier forKey:(__bridge id)kSecAttrGeneric];
if (accessGroup != nil)
{
#if TARGET_IPHONE_SIMULATOR
// Ignore the access group if running on the iPhone simulator.
//
// Apps that are built for the simulator aren't signed, so there's no keychain access group
// for the simulator to check. This means that all apps can see all keychain items when run
// on the simulator.
//
// If a SecItem contains an access group attribute, SecItemAdd and SecItemUpdate on the
// simulator will return -25243 (errSecNoAccessForItem).
#else
[keychainItemData setObject:accessGroup forKey:(__bridge id)kSecAttrAccessGroup];
#endif
}
}
else
{
// load the saved data from Keychain.
keychainItemData = [self secItemFormatToDictionary:(__bridge NSDictionary *)outDictionary];
}
if(outDictionary) CFRelease(outDictionary);
}
return self;
}
- (void)setObject:(id)inObject forKey:(id)key
{
if (inObject == nil) return;
id currentObject = [keychainItemData objectForKey:key];
if (![currentObject isEqual:inObject])
{
[keychainItemData setObject:inObject forKey:key];
[self writeToKeychain];
}
}
- (id)objectForKey:(id)key
{
return [keychainItemData objectForKey:key];
}
- (void)resetKeychainItem
{
OSStatus junk = noErr;
if (!keychainItemData)
{
keychainItemData = [[NSMutableDictionary alloc] init];
}
else if (keychainItemData)
{
NSMutableDictionary *tempDictionary = [self dictionaryToSecItemFormat:keychainItemData];
junk = SecItemDelete((__bridge CFDictionaryRef)tempDictionary);
NSAssert( junk == noErr || junk == errSecItemNotFound, @"Problem deleting current dictionary." );
}
// Default attributes for keychain item.
[keychainItemData setObject:@"" forKey:(__bridge id)kSecAttrAccount];
[keychainItemData setObject:@"" forKey:(__bridge id)kSecAttrLabel];
[keychainItemData setObject:@"" forKey:(__bridge id)kSecAttrDescription];
// Default data for keychain item.
[keychainItemData setObject:@"" forKey:(__bridge id)kSecValueData];
}
- (NSMutableDictionary *)dictionaryToSecItemFormat:(NSDictionary *)dictionaryToConvert
{
// The assumption is that this method will be called with a properly populated dictionary
// containing all the right key/value pairs for a SecItem.
// Create a dictionary to return populated with the attributes and data.
NSMutableDictionary *returnDictionary = [NSMutableDictionary dictionaryWithDictionary:dictionaryToConvert];
// Add the Generic Password keychain item class attribute.
[returnDictionary setObject:(__bridge id)kSecClassGenericPassword forKey:(__bridge id)kSecClass];
// Convert the NSString to NSData to meet the requirements for the value type kSecValueData.
// This is where to store sensitive data that should be encrypted.
NSString *passwordString = [dictionaryToConvert objectForKey:(__bridge id)kSecValueData];
[returnDictionary setObject:[passwordString dataUsingEncoding:NSUTF8StringEncoding] forKey:(__bridge id)kSecValueData];
return returnDictionary;
}
- (NSMutableDictionary *)secItemFormatToDictionary:(NSDictionary *)dictionaryToConvert
{
// The assumption is that this method will be called with a properly populated dictionary
// containing all the right key/value pairs for the UI element.
// Create a dictionary to return populated with the attributes and data.
NSMutableDictionary *returnDictionary = [NSMutableDictionary dictionaryWithDictionary:dictionaryToConvert];
// Add the proper search key and class attribute.
[returnDictionary setObject:(__bridge id)kCFBooleanTrue forKey:(__bridge id)kSecReturnData];
[returnDictionary setObject:(__bridge id)kSecClassGenericPassword forKey:(__bridge id)kSecClass];
// Acquire the password data from the attributes.
CFDataRef passwordData = NULL;
if (SecItemCopyMatching((__bridge CFDictionaryRef)returnDictionary, (CFTypeRef *)&passwordData) == noErr)
{
// Remove the search, class, and identifier key/value, we don't need them anymore.
[returnDictionary removeObjectForKey:(__bridge id)kSecReturnData];
// Add the password to the dictionary, converting from NSData to NSString.
NSString *password = [[NSString alloc] initWithBytes:[(__bridge NSData *)passwordData bytes] length:[(__bridge NSData *)passwordData length]
encoding:NSUTF8StringEncoding];
[returnDictionary setObject:password forKey:(__bridge id)kSecValueData];
}
else
{
// Don't do anything if nothing is found.
NSAssert(NO, @"Serious error, no matching item found in the keychain.\n");
}
if(passwordData) CFRelease(passwordData);
return returnDictionary;
}
- (void)writeToKeychain
{
CFDictionaryRef attributes = NULL;
NSMutableDictionary *updateItem = nil;
OSStatus result;
if (SecItemCopyMatching((__bridge CFDictionaryRef)genericPasswordQuery, (CFTypeRef *)&attributes) == noErr)
{
// First we need the attributes from the Keychain.
updateItem = [NSMutableDictionary dictionaryWithDictionary:(__bridge NSDictionary *)attributes];
// Second we need to add the appropriate search key/values.
[updateItem setObject:[genericPasswordQuery objectForKey:(__bridge id)kSecClass] forKey:(__bridge id)kSecClass];
// Lastly, we need to set up the updated attribute list being careful to remove the class.
NSMutableDictionary *tempCheck = [self dictionaryToSecItemFormat:keychainItemData];
[tempCheck removeObjectForKey:(__bridge id)kSecClass];
#if TARGET_IPHONE_SIMULATOR
// Remove the access group if running on the iPhone simulator.
//
// Apps that are built for the simulator aren't signed, so there's no keychain access group
// for the simulator to check. This means that all apps can see all keychain items when run
// on the simulator.
//
// If a SecItem contains an access group attribute, SecItemAdd and SecItemUpdate on the
// simulator will return -25243 (errSecNoAccessForItem).
//
// The access group attribute will be included in items returned by SecItemCopyMatching,
// which is why we need to remove it before updating the item.
[tempCheck removeObjectForKey:(__bridge id)kSecAttrAccessGroup];
#endif
// An implicit assumption is that you can only update a single item at a time.
result = SecItemUpdate((__bridge CFDictionaryRef)updateItem, (__bridge CFDictionaryRef)tempCheck);
NSAssert( result == noErr, @"Couldn't update the Keychain Item." );
}
else
{
// No previous item found; add the new one.
result = SecItemAdd((__bridge CFDictionaryRef)[self dictionaryToSecItemFormat:keychainItemData], NULL);
NSAssert( result == noErr, @"Couldn't add the Keychain Item." );
}
if(attributes) CFRelease(attributes);
}
@end
호출
#import "ViewController.h"
#import "KeychainItemWrapper.h"
@interface ViewController ()
@end
@implementation ViewController
//uuid 생성 및 리턴하는 함수
- (NSString*) getAPInfo
{
//uuid 저장하기 위해서 키 체이닝 생성 및 초기화
KeychainItemWrapper *wrapper = [[KeychainItemWrapper alloc] initWithIdentifier:@"UUID" accessGroup:nil];
NSString *uuid = [wrapper objectForKey:(__bridge id)(kSecAttrAccount)];
if( uuid == nil || uuid.length == 0)
{
//키체인에 uuid 없으면 만들어서 저장
CFUUIDRef uuidRef = CFUUIDCreate(NULL);
CFStringRef uuidStringRef = CFUUIDCreateString(NULL, uuidRef);
CFRelease(uuidRef);
uuid = [NSString stringWithString:(__bridge NSString *) uuidStringRef];
CFRelease(uuidStringRef);
// 키체인에 uuid 저장
[wrapper setObject:uuid forKey:(__bridge id)(kSecAttrAccount)];
}
return uuid;
}
//화면이 로딩될때 호출된다
- (void)viewDidLoad {
[super viewDidLoad];
//uuid 호출
NSString *uuid = [self getAPInfo];
NSLog(@"uuid 값: %@" , uuid);
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
/*
// create instance
wrapper = [[KeychainItemWrapper alloc] initWithIdentifier:@"Account Number" accessGroup:@"XXXXXXXX.com.yourcompany.GenericKeychainSuite"];
// set data to item
[wrapper setObject: @"data" forKey: kSecAttrAccount]
// read data from item
[wrapper objectForKey: kSecAttrAccount]
*/
예제 파일
참고 블로그
https://devnote2.tistory.com/entry/KeychainItemWrapper-%EC%A3%BC%EC%9D%98%EC%82%AC%ED%95%AD
https://10apps.tistory.com/139
키체인 주의 사항
https://devnote2.tistory.com/entry/KeychainItemWrapper-%EC%A3%BC%EC%9D%98%EC%82%AC%ED%95%AD
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